Retrospective of STEM Activities

Students in the Academy of Aerospace and Engineering have completed about half the school year, and as 2017 ends, here are some of the accomplishments and STEM (science, technology, engineering, math) activities of these students so far this school year:

  • The 7th graders have achieved basic proficiency in science inquiry, engineering design, and researching and presenting topics, while the 8th graders have achieved advanced proficiency in these areas.
  • Here are the major engineering design projects the students have done so far:
    • 7th grade:
      • Rube Goldberg project – design and build a Rube Goldberg machine that demonstrates several simple machines.
      • Glider challenge – design, build, and fly a hand launched glider that flies the farthest.
      • Propeller challenge – design, 3D print, and fly an improved propeller to make a Guillow rubber band powered airplane fly the farthest.
      • Aerospace board game project – design, build, and play a board game that teaches and tests players in their aerospace knowledge.
    • 8th grade:
      • Model rocket challenge – design, build, and launch a model rocket that climbs the fastest and highest.
      • Re-engine/Re-imagine challenge – design and present a plan to re-engine a fleet of airliners with Pratt&Whitney geared turbofan engines, and a plan to re-imagine the use of the old jet engines — both plans were presented to and judged by Mr. Dias, school principal, in a business presentation format.
      • Electric cargo airplane challenge – based on a high school/college challenge sponsored by the American Institute of Aeronautics and Astronautics (AIAA) – design, build, and fly a model airplane powered by two 6-volt motors to lift the highest possible amount of cargo weight (in pennies).
      • Amusement park challenge – design and present an amusement park ride that demonstrates the principles of circular motion and accounts for centripetal acceleration.
      • Aerospace arcade game – design, build, and play an aerospace themed arcade game that teaches and tests knowledge of aerospace and physical science.
  • Academy students have taken three major field trips:
  • The academy has hosted a series of speakers and mentors:
    • Two computer science professionals, Ryan Darge and Emily Failla, have given a presentation on cyber security to all students and mentored our CyberPatriot teams.
    • Engineering professionals from GKN Aerospace and PCX Aerostructures have visited several times to mentor students in engineering projects, and Mr. Bruce Fiedorowicz of GKN gave a presentation on GKN and the aerospace industry.
    • UCONN Engineering Ambassadors, undergraduate students at UCONN who major in engineering and do outreach to middle and high schools, came and spoke to our students and did workshops with them.
    • UCONN students in AIAA came and mentored students in engineering projects and spoke about the engineering program, especially in aerospace.
    • Teenage inventor and entrepreneur, Ayana Klein of 3Dux/Design, gave a Skype presentation to our students about how she started her company.
    • Several former academy students have visited to share their experiences at Newington High School.
  • Our two CyberPatriot teams have completed two rounds of the competition and are currently #2 and #3 out of eight active middle school teams in Connecticut.

This is not a complete list, but it shows the depth and breadth of experiences our students have gotten so far. Ms. Garavel and I look forward to a productive spring semester with these students!

Here is a photo collage from the past semester:

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Author: Bryan Holmes, Physics & Math Teacher, STEM Competition Mentor

Starting at Thomaston High School in Thomaston, Connecticut, in fall of 2018.

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